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import { nodeJsByteUtils } from './node_byte_utils'; import { webByteUtils } from './web_byte_utils'; /** * @public * @experimental * * A collection of functions that help work with data in a Uint8Array. * ByteUtils is configured at load time to use Node.js or Web based APIs for the internal implementations. */ export type ByteUtils = { /** Transforms the input to an instance of Buffer if running on node, otherwise Uint8Array */ toLocalBufferType: (buffer: Uint8Array | ArrayBufferView | ArrayBuffer) => Uint8Array; /** Create empty space of size */ allocate: (size: number) => Uint8Array; /** Create empty space of size, use pooled memory when available */ allocateUnsafe: (size: number) => Uint8Array; /** Check if two Uint8Arrays are deep equal */ equals: (a: Uint8Array, b: Uint8Array) => boolean; /** Check if two Uint8Arrays are deep equal */ fromNumberArray: (array: number[]) => Uint8Array; /** Create a Uint8Array from a base64 string */ fromBase64: (base64: string) => Uint8Array; /** Create a base64 string from bytes */ toBase64: (buffer: Uint8Array) => string; /** **Legacy** binary strings are an outdated method of data transfer. Do not add public API support for interpreting this format */ fromISO88591: (codePoints: string) => Uint8Array; /** **Legacy** binary strings are an outdated method of data transfer. Do not add public API support for interpreting this format */ toISO88591: (buffer: Uint8Array) => string; /** Create a Uint8Array from a hex string */ fromHex: (hex: string) => Uint8Array; /** Create a lowercase hex string from bytes */ toHex: (buffer: Uint8Array) => string; /** Create a string from utf8 code units, fatal=true will throw an error if UTF-8 bytes are invalid, fatal=false will insert replacement characters */ toUTF8: (buffer: Uint8Array, start: number, end: number, fatal: boolean) => string; /** Get the utf8 code unit count from a string if it were to be transformed to utf8 */ utf8ByteLength: (input: string) => number; /** Encode UTF8 bytes generated from `source` string into `destination` at byteOffset. Returns the number of bytes encoded. */ encodeUTF8Into: (destination: Uint8Array, source: string, byteOffset: number) => number; /** Generate a Uint8Array filled with random bytes with byteLength */ randomBytes: (byteLength: number) => Uint8Array; /** Interprets `buffer` as an array of 32-bit values and swaps the byte order in-place. */ swap32: (buffer: Uint8Array) => Uint8Array; }; declare const Buffer: { new (): unknown; prototype?: { _isBuffer?: boolean } } | undefined; /** * Check that a global Buffer exists that is a function and * does not have a '_isBuffer' property defined on the prototype * (this is to prevent using the npm buffer) */ const hasGlobalBuffer = typeof Buffer === 'function' && Buffer.prototype?._isBuffer !== true; /** * This is the only ByteUtils that should be used across the rest of the BSON library. * * The type annotation is important here, it asserts that each of the platform specific * utils implementations are compatible with the common one. * * @internal */ export const ByteUtils: ByteUtils = hasGlobalBuffer ? nodeJsByteUtils : webByteUtils;