Uname: Linux business55.web-hosting.com 4.18.0-553.lve.el8.x86_64 #1 SMP Mon May 27 15:27:34 UTC 2024 x86_64
Software: LiteSpeed
PHP version: 8.1.31 [ PHP INFO ] PHP os: Linux
Server Ip: 162.213.251.212
Your Ip: 18.118.0.175
User: allssztx (535) | Group: allssztx (533)
Safe Mode: OFF
Disable Function:
NONE

name : socket.js
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Socket = void 0;
const events_1 = require("events");
const debug_1 = require("debug");
const timers_1 = require("timers");
const debug = (0, debug_1.default)("engine:socket");
class Socket extends events_1.EventEmitter {
    get readyState() {
        return this._readyState;
    }
    set readyState(state) {
        debug("readyState updated from %s to %s", this._readyState, state);
        this._readyState = state;
    }
    constructor(id, server, transport, req, protocol) {
        super();
        /**
         * The current state of the socket.
         */
        this._readyState = "opening";
        /* private */ this.upgrading = false;
        /* private */ this.upgraded = false;
        this.writeBuffer = [];
        this.packetsFn = [];
        this.sentCallbackFn = [];
        this.cleanupFn = [];
        this.id = id;
        this.server = server;
        this.request = req;
        this.protocol = protocol;
        // Cache IP since it might not be in the req later
        if (req) {
            if (req.websocket && req.websocket._socket) {
                this.remoteAddress = req.websocket._socket.remoteAddress;
            }
            else {
                this.remoteAddress = req.connection.remoteAddress;
            }
        }
        else {
            // TODO there is currently no way to get the IP address of the client when it connects with WebTransport
            //  see https://github.com/fails-components/webtransport/issues/114
        }
        this.pingTimeoutTimer = null;
        this.pingIntervalTimer = null;
        this.setTransport(transport);
        this.onOpen();
    }
    /**
     * Called upon transport considered open.
     *
     * @private
     */
    onOpen() {
        this.readyState = "open";
        // sends an `open` packet
        this.transport.sid = this.id;
        this.sendPacket("open", JSON.stringify({
            sid: this.id,
            upgrades: this.getAvailableUpgrades(),
            pingInterval: this.server.opts.pingInterval,
            pingTimeout: this.server.opts.pingTimeout,
            maxPayload: this.server.opts.maxHttpBufferSize,
        }));
        if (this.server.opts.initialPacket) {
            this.sendPacket("message", this.server.opts.initialPacket);
        }
        this.emit("open");
        if (this.protocol === 3) {
            // in protocol v3, the client sends a ping, and the server answers with a pong
            this.resetPingTimeout();
        }
        else {
            // in protocol v4, the server sends a ping, and the client answers with a pong
            this.schedulePing();
        }
    }
    /**
     * Called upon transport packet.
     *
     * @param {Object} packet
     * @private
     */
    onPacket(packet) {
        if ("open" !== this.readyState) {
            return debug("packet received with closed socket");
        }
        // export packet event
        debug(`received packet ${packet.type}`);
        this.emit("packet", packet);
        switch (packet.type) {
            case "ping":
                if (this.transport.protocol !== 3) {
                    this.onError(new Error("invalid heartbeat direction"));
                    return;
                }
                debug("got ping");
                this.pingTimeoutTimer.refresh();
                this.sendPacket("pong");
                this.emit("heartbeat");
                break;
            case "pong":
                if (this.transport.protocol === 3) {
                    this.onError(new Error("invalid heartbeat direction"));
                    return;
                }
                debug("got pong");
                (0, timers_1.clearTimeout)(this.pingTimeoutTimer);
                this.pingIntervalTimer.refresh();
                this.emit("heartbeat");
                break;
            case "error":
                this.onClose("parse error");
                break;
            case "message":
                this.emit("data", packet.data);
                this.emit("message", packet.data);
                break;
        }
    }
    /**
     * Called upon transport error.
     *
     * @param {Error} err - error object
     * @private
     */
    onError(err) {
        debug("transport error");
        this.onClose("transport error", err);
    }
    /**
     * Pings client every `this.pingInterval` and expects response
     * within `this.pingTimeout` or closes connection.
     *
     * @private
     */
    schedulePing() {
        this.pingIntervalTimer = (0, timers_1.setTimeout)(() => {
            debug("writing ping packet - expecting pong within %sms", this.server.opts.pingTimeout);
            this.sendPacket("ping");
            this.resetPingTimeout();
        }, this.server.opts.pingInterval);
    }
    /**
     * Resets ping timeout.
     *
     * @private
     */
    resetPingTimeout() {
        (0, timers_1.clearTimeout)(this.pingTimeoutTimer);
        this.pingTimeoutTimer = (0, timers_1.setTimeout)(() => {
            if (this.readyState === "closed")
                return;
            this.onClose("ping timeout");
        }, this.protocol === 3
            ? this.server.opts.pingInterval + this.server.opts.pingTimeout
            : this.server.opts.pingTimeout);
    }
    /**
     * Attaches handlers for the given transport.
     *
     * @param {Transport} transport
     * @private
     */
    setTransport(transport) {
        const onError = this.onError.bind(this);
        const onReady = () => this.flush();
        const onPacket = this.onPacket.bind(this);
        const onDrain = this.onDrain.bind(this);
        const onClose = this.onClose.bind(this, "transport close");
        this.transport = transport;
        this.transport.once("error", onError);
        this.transport.on("ready", onReady);
        this.transport.on("packet", onPacket);
        this.transport.on("drain", onDrain);
        this.transport.once("close", onClose);
        this.cleanupFn.push(function () {
            transport.removeListener("error", onError);
            transport.removeListener("ready", onReady);
            transport.removeListener("packet", onPacket);
            transport.removeListener("drain", onDrain);
            transport.removeListener("close", onClose);
        });
    }
    /**
     * Upon transport "drain" event
     *
     * @private
     */
    onDrain() {
        if (this.sentCallbackFn.length > 0) {
            debug("executing batch send callback");
            const seqFn = this.sentCallbackFn.shift();
            if (seqFn) {
                for (let i = 0; i < seqFn.length; i++) {
                    seqFn[i](this.transport);
                }
            }
        }
    }
    /**
     * Upgrades socket to the given transport
     *
     * @param {Transport} transport
     * @private
     */
    /* private */ _maybeUpgrade(transport) {
        debug('might upgrade socket transport from "%s" to "%s"', this.transport.name, transport.name);
        this.upgrading = true;
        // set transport upgrade timer
        const upgradeTimeoutTimer = (0, timers_1.setTimeout)(() => {
            debug("client did not complete upgrade - closing transport");
            cleanup();
            if ("open" === transport.readyState) {
                transport.close();
            }
        }, this.server.opts.upgradeTimeout);
        let checkIntervalTimer;
        const onPacket = (packet) => {
            if ("ping" === packet.type && "probe" === packet.data) {
                debug("got probe ping packet, sending pong");
                transport.send([{ type: "pong", data: "probe" }]);
                this.emit("upgrading", transport);
                clearInterval(checkIntervalTimer);
                checkIntervalTimer = setInterval(check, 100);
            }
            else if ("upgrade" === packet.type && this.readyState !== "closed") {
                debug("got upgrade packet - upgrading");
                cleanup();
                this.transport.discard();
                this.upgraded = true;
                this.clearTransport();
                this.setTransport(transport);
                this.emit("upgrade", transport);
                this.flush();
                if (this.readyState === "closing") {
                    transport.close(() => {
                        this.onClose("forced close");
                    });
                }
            }
            else {
                cleanup();
                transport.close();
            }
        };
        // we force a polling cycle to ensure a fast upgrade
        const check = () => {
            if ("polling" === this.transport.name && this.transport.writable) {
                debug("writing a noop packet to polling for fast upgrade");
                this.transport.send([{ type: "noop" }]);
            }
        };
        const cleanup = () => {
            this.upgrading = false;
            clearInterval(checkIntervalTimer);
            (0, timers_1.clearTimeout)(upgradeTimeoutTimer);
            transport.removeListener("packet", onPacket);
            transport.removeListener("close", onTransportClose);
            transport.removeListener("error", onError);
            this.removeListener("close", onClose);
        };
        const onError = (err) => {
            debug("client did not complete upgrade - %s", err);
            cleanup();
            transport.close();
            transport = null;
        };
        const onTransportClose = () => {
            onError("transport closed");
        };
        const onClose = () => {
            onError("socket closed");
        };
        transport.on("packet", onPacket);
        transport.once("close", onTransportClose);
        transport.once("error", onError);
        this.once("close", onClose);
    }
    /**
     * Clears listeners and timers associated with current transport.
     *
     * @private
     */
    clearTransport() {
        let cleanup;
        const toCleanUp = this.cleanupFn.length;
        for (let i = 0; i < toCleanUp; i++) {
            cleanup = this.cleanupFn.shift();
            cleanup();
        }
        // silence further transport errors and prevent uncaught exceptions
        this.transport.on("error", function () {
            debug("error triggered by discarded transport");
        });
        // ensure transport won't stay open
        this.transport.close();
        (0, timers_1.clearTimeout)(this.pingTimeoutTimer);
    }
    /**
     * Called upon transport considered closed.
     * Possible reasons: `ping timeout`, `client error`, `parse error`,
     * `transport error`, `server close`, `transport close`
     */
    onClose(reason, description) {
        if ("closed" !== this.readyState) {
            this.readyState = "closed";
            // clear timers
            (0, timers_1.clearTimeout)(this.pingIntervalTimer);
            (0, timers_1.clearTimeout)(this.pingTimeoutTimer);
            // clean writeBuffer in next tick, so developers can still
            // grab the writeBuffer on 'close' event
            process.nextTick(() => {
                this.writeBuffer = [];
            });
            this.packetsFn = [];
            this.sentCallbackFn = [];
            this.clearTransport();
            this.emit("close", reason, description);
        }
    }
    /**
     * Sends a message packet.
     *
     * @param {Object} data
     * @param {Object} options
     * @param {Function} callback
     * @return {Socket} for chaining
     */
    send(data, options, callback) {
        this.sendPacket("message", data, options, callback);
        return this;
    }
    /**
     * Alias of {@link send}.
     *
     * @param data
     * @param options
     * @param callback
     */
    write(data, options, callback) {
        this.sendPacket("message", data, options, callback);
        return this;
    }
    /**
     * Sends a packet.
     *
     * @param {String} type - packet type
     * @param {String} data
     * @param {Object} options
     * @param {Function} callback
     *
     * @private
     */
    sendPacket(type, data, options = {}, callback) {
        if ("function" === typeof options) {
            callback = options;
            options = {};
        }
        if ("closing" !== this.readyState && "closed" !== this.readyState) {
            debug('sending packet "%s" (%s)', type, data);
            // compression is enabled by default
            options.compress = options.compress !== false;
            const packet = {
                type,
                options: options,
            };
            if (data)
                packet.data = data;
            // exports packetCreate event
            this.emit("packetCreate", packet);
            this.writeBuffer.push(packet);
            // add send callback to object, if defined
            if ("function" === typeof callback)
                this.packetsFn.push(callback);
            this.flush();
        }
    }
    /**
     * Attempts to flush the packets buffer.
     *
     * @private
     */
    flush() {
        if ("closed" !== this.readyState &&
            this.transport.writable &&
            this.writeBuffer.length) {
            debug("flushing buffer to transport");
            this.emit("flush", this.writeBuffer);
            this.server.emit("flush", this, this.writeBuffer);
            const wbuf = this.writeBuffer;
            this.writeBuffer = [];
            if (this.packetsFn.length) {
                this.sentCallbackFn.push(this.packetsFn);
                this.packetsFn = [];
            }
            else {
                this.sentCallbackFn.push(null);
            }
            this.transport.send(wbuf);
            this.emit("drain");
            this.server.emit("drain", this);
        }
    }
    /**
     * Get available upgrades for this socket.
     *
     * @private
     */
    getAvailableUpgrades() {
        const availableUpgrades = [];
        const allUpgrades = this.server.upgrades(this.transport.name);
        for (let i = 0; i < allUpgrades.length; ++i) {
            const upg = allUpgrades[i];
            if (this.server.opts.transports.indexOf(upg) !== -1) {
                availableUpgrades.push(upg);
            }
        }
        return availableUpgrades;
    }
    /**
     * Closes the socket and underlying transport.
     *
     * @param {Boolean} discard - optional, discard the transport
     * @return {Socket} for chaining
     */
    close(discard) {
        if (discard &&
            (this.readyState === "open" || this.readyState === "closing")) {
            return this.closeTransport(discard);
        }
        if ("open" !== this.readyState)
            return;
        this.readyState = "closing";
        if (this.writeBuffer.length) {
            debug("there are %d remaining packets in the buffer, waiting for the 'drain' event", this.writeBuffer.length);
            this.once("drain", () => {
                debug("all packets have been sent, closing the transport");
                this.closeTransport(discard);
            });
            return;
        }
        debug("the buffer is empty, closing the transport right away");
        this.closeTransport(discard);
    }
    /**
     * Closes the underlying transport.
     *
     * @param {Boolean} discard
     * @private
     */
    closeTransport(discard) {
        debug("closing the transport (discard? %s)", !!discard);
        if (discard)
            this.transport.discard();
        this.transport.close(this.onClose.bind(this, "forced close"));
    }
}
exports.Socket = Socket;
© 2025 GrazzMean-Shell