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name : uintarray-to-string.js
"use strict";

// Table with utf8 lengths (calculated by first byte of sequence)
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
// because max possible codepoint is 0x10ffff
var _utf8len = new Array(256);
for (var i = 0; i < 256; i++) {
  _utf8len[i] = i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1;
}
_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start

function buf2string(buf) {
  var i, out, c, cLen;
  var len = buf.length;

  // Reserve max possible length (2 words per char)
  // NB: by unknown reasons, Array is significantly faster for
  //     String.fromCharCode.apply than Uint16Array.
  var utf16buf = new Array(len * 2);
  for (out = 0, i = 0; i < len;) {
    c = buf[i++];
    // quick process ascii
    if (c < 0x80) {
      utf16buf[out++] = c;
      continue;
    }
    cLen = _utf8len[c];
    // skip 5 & 6 byte codes
    if (cLen > 4) {
      utf16buf[out++] = 0xfffd;
      i += cLen - 1;
      continue;
    }

    // apply mask on first byte
    c &= cLen === 2 ? 0x1f : cLen === 3 ? 0x0f : 0x07;
    // join the rest
    while (cLen > 1 && i < len) {
      c = c << 6 | buf[i++] & 0x3f;
      cLen--;
    }

    // terminated by end of string?
    if (cLen > 1) {
      utf16buf[out++] = 0xfffd;
      continue;
    }
    if (c < 0x10000) {
      utf16buf[out++] = c;
    } else {
      c -= 0x10000;
      utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff;
      utf16buf[out++] = 0xdc00 | c & 0x3ff;
    }
  }

  // shrinkBuf(utf16buf, out)
  if (utf16buf.length !== out) {
    if (utf16buf.subarray) {
      utf16buf = utf16buf.subarray(0, out);
    } else {
      utf16buf.length = out;
    }
  }

  // return String.fromCharCode.apply(null, utf16buf);
  return applyFromCharCode(utf16buf);
}
function applyFromCharCode(array) {
  // Performances notes :
  // --------------------
  // String.fromCharCode.apply(null, array) is the fastest, see
  // see http://jsperf.com/converting-a-uint8array-to-a-string/2
  // but the stack is limited (and we can get huge arrays !).
  //
  // result += String.fromCharCode(array[i]); generate too many strings !
  //
  // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
  var chunk = 65536;
  var result = [],
    len = array.length;
  var k = 0;
  String.fromCharCode.apply(null, new Uint8Array(0));
  while (k < len && chunk > 1) {
    try {
      result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
      k += chunk;
    } catch (_unused) {
      chunk = Math.floor(chunk / 2);
    }
  }
  return result.join("");
}
function utf8border(buf, max) {
  var pos;
  max || (max = buf.length);
  if (max > buf.length) {
    max = buf.length;
  }

  // go back from last position, until start of sequence found
  pos = max - 1;
  while (pos >= 0 && (buf[pos] & 0xc0) === 0x80) {
    pos--;
  }

  // Fuckup - very small and broken sequence,
  // return max, because we should return something anyway.
  if (pos < 0) {
    return max;
  }

  // If we came to start of buffer - that means vuffer is too small,
  // return max too.
  if (pos === 0) {
    return max;
  }
  return pos + _utf8len[buf[pos]] > max ? pos : max;
}
function utf8decode(buf) {
  var result = [],
    len = buf.length,
    chunk = 65536;
  var k = 0;
  while (k < len) {
    var nextBoundary = utf8border(buf, Math.min(k + chunk, len));
    result.push(buf2string(buf.subarray(k, nextBoundary)));
    k = nextBoundary;
  }
  return result.join("");
}
module.exports = utf8decode;
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